This scene took a long time to create. I started with the basics, fields, trees, sheet ghost, backdrops, and various other natural elements, to show its the beginning with no manufactured objects.
For each scene after this I saved it as an incremental so I wouldnt be ruining previous scenes. for the scenes after id add more elements like a new fence, the starting of a house, signs of life etc.
Id then start to use the sculpt button on blender to start to warp and drag each part of the scene. for example, id make the roof start to sag inwards, panels on the fence wall fall away. grass would get overgrown etc.
This video is to show a journey from start to finish, but a sheet ghost experiencing it in a loop. as it gets to the end of the video theres nothing much more than the Fence posts that were planted on scene two.
so from the last scene it goes to decayed posts back to the first section where it begins again with nothing the scene but nature and natural elements.
I really like this video, I cant say I am new to blender any more but this was a big task and took lots of hours creating the scenes, mapping, texturing, etc, then to undo all those steps again.
the most frustrating part was the material mapping for each object, it just didnt do what i was wanting it to.
I also made a smoke transition for each 'stage' aswell, from one scene to another a white mist would cover the scene to unveil the next one. Obviously took this influence from the film 'A Ghost Story'
Youtube link to the full video https://www.youtube.com/watch?v=i48tHnAYNGM
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