I have little to no experience with using 3D sculpting. Over the past couple of weeks I have managed to teach myself how to get around it though. So previously I may have mentioned the concept of hauntology, this is something I am wanting to carry on with because I think there is much more to explore within the area, and as of recently I can show my interpretation of it.
Hauntology - Hauntology explores the pasts lingering presence in the present, envisioning history as a ghostly influence rather than a linear timeline. It examines how past events and ideas still shape contemporary perception and culture, creating a spectral ambiance where history actively clashes with now.
While playing around with lots and lots of failures and trial and errors as I mentioned before. I created this render.
These are a huge improvement from my previous attempts.
From this I am currently attempting to turn these renders into paintings and physical scale models.
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